![]() ![]() This will activate the Normal Move tool for use in the next step.Ĭlick and drag your mouse a short distance to move the selected polygons (or normals) "inward" to create a slight bevel. With every 4th row of polygons still selected, Choose Tools -> Polygon -> Normal Move. (Note: Don't select the first and last polygon of each row) (Circled in red.) Once you have the mesh, switch C3D into Polygon Mode and select every 4th row of polygons as shown. Once you have converted the parametric object into a mesh the green icon will turn into a polygon icon. In this example I have rotated the cylinder by 90 degrees.Ĭonvert the parametric cylinder object into a regular mesh object by double-clicking on the green cylinder icon in the Object Browser tab. You may wish to rotate the cylinder along the X or Z axis to align it horizontally. The default orientation of the cylinder will also be vertical along the Y axis. Once the object is in your 3D view, change the values of the following parameters as shown or customize as you see fit. Step 1:Ĭreate a default parametric Cylinder. Even without these features, C3D is really awesome at most tasks in 3D modeling and with a very approachable user interface. As of version 6, volumetric lighting, sub-surface scattering, and fur modeling are not yet supported. Version 7 should be coming along sooner than later is now in beta I don't have an update on so check out the forum to see what is new. Modeling, texturing, lighting and rendering done with Cheetah3DĬ3D does lack some features that I find desirable. The irony in my life is that I almost always end up finding a Flathead screwdriver when I really need a Phillips head, so I decided to keep with this trend here. This entire model, the textures, lighting and final render were created with C3D. ![]() What I discuss in this post is one possible solution for how to get started making an image like the one shown below by modeling the handle of the screwdriver. Splines and polygon modeling are supported however, box modeling in C3D just feels good. Out of the various approaches to 3D modeling (Spline, Box, or Polygon), C3D's primary strength for me personally is box modeling. If you don't have Mac or C3D you may still refer to the general "box" modeling approach shown below but the features available in your own software may not translate exactly. ![]() Cheetah3D (C3D) is a robust 3D modeling and rendering software package for Mac. ![]()
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